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BLKCandy Archive

View 0 posts and 7 comments by BLKCandy on TheRedPill subreddit and various other subreddits related to The Red Pill community.
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7

Seriously, I've found it a lot healthier to give people the benefits of the doubt. People inconveniencing me probably just unaware they were doing so. An "excuse me" solve almost all situation. No need to waste energy to assert dominance over a stranger I don't care. Compare this so other people I know who complained about minor inconvenience hours after the fact.
/r/PussyPassDenied19/06/24 06:32 AM
1

That's a deception game though. So it is pretty game based on logic and social skill. I should have clarify the types of game. MOBA, FPS, a lot of games communicate based on the game rules and tactic, not social skills.
/r/PussyPassDenied09/10/20 08:42 AM
1

Social landmines. Really, do I have to clarify that?
/r/PussyPassDenied09/10/20 08:40 AM
2

Very this. There's actually very limited things that need social awareness in game comminication. It's almost always: A: Report situation with specific jargons. B: Purpose/request excution of some known tactics/plans/action. Everyone know what everyone is or would say, and what they should/would do... Except for newbs, but they will learn after a few hours.
/r/PussyPassDenied09/10/20 06:04 AM
-2

Use left/right direction in a building is a bad choice, since there's no clear squad heading. Unlike one the field with clear route. As for using compass direction... directional awareness is indeed a skill required for tactical games.
/r/PussyPassDenied09/10/20 05:56 AM
1

Communication in games is pretty straight forward though. You never really have to navigate landmines, explain your complex life problem, or console someone. Everyone communicate in known limited context and ppl with some hours in would know what to say, and what to respond to what situation.
/r/PussyPassDenied09/10/20 05:52 AM
42

good bot
/r/PussyPassDenied04/07/20 05:58 AM
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