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No Game can kill

VD
December 21, 2011
And it can be seen that despite their gentlemanly pretensions, White Knights are more fundamentally evil than the Darkest Gamer:
A musician hanged himself after receiving a message on Facebook telling him to 'go and die', an inquest heard today. Simon Foxley, from Hyde, Gloucestershire, was left heartbroken when a girl he met on the internet deleted him as a friend on the social networking site and when he tried to contact her he received taunts from her friends. After the final message he climbed from his bedroom window into the garden where he ended his life....

Mrs Foxley said: 'Simon had a few problems and suffered from a lack of confidence but we were making real progress with him We just didn't teach him what girls could be like occasionally and he was down about it - then he got the Facebook messages.'
This suicide was tragic because it was so utterly unnecessary and easily preventable. With even a basic understanding of Game, or better yet, a basic understanding of Game combined with an introduction to the socio-sexual hierarchy, the poor young Omega would likely not only be alive today, he'd be in possession of the tools to improve his rank and construct a plan for getting the girl.

Most White Knights and BETA orbiters believe they are "gentlemen", but in reality, their actions are far more damaging and evil than the most heartless and Dark Triadic player. At least the player is merely pursuing his own interests and can at most be accused of insensitivity, whereas the orbiting deltas and gammas are being intentionally and knowingly cruel to another man in a futile attempt to impress the woman around whom they orbit.

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Post Information
Title No Game can kill
Author VD
Date December 21, 2011 10:34 PM UTC (12 years ago)
Blog Alpha Game
Archive Link https://theredarchive.com/blog/Alpha-Game/no-game-can-kill.6449
https://theredarchive.com/blog/6449
Original Link http://alphagameplan.blogspot.com/2011/12/no-game-can-kill.html
Red Pill terms in post
You can kill a man, but you can't kill an idea.

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