This tweet is UNBELIEVEBLE.

Kate Dollarhyde twitter, Obsidian game narrative designer, retweets plenty staff, like https://twitter.com/six6jiang/status/1188615938549129216

" i was talking to a pal about why game narratives are sorta samey and lack moral fiber. a lot of this has to do with production constraints, but a HUGE chunk is the lack of diversity among successful narrative devs. here's what the problems are and how you can help A THREAD 1/?

game writer organizations tend to be overwhelming white and male, and the masculine atmosphere within those groups can be demoralizing for marginalized genders/poc. 5/?

women + queer narrative devs tend to work more in the mobile space. anyone who works in mobile can tell you that’s a low-prestige field that does not secure your next gig the way that working on destiny or skyrim does. mobile devaluation has everything to do with sexism 9/?

we NEED to see white male writer/narrative rooms as an extreme abnormality (and they are)."

“The game will not be political"…this game is insanely political!

Every important character you'll encounter(to talk with, so relevant for plot) in every single mission is a woman, when you encounter a named man npc he will automatically send you to a woman next to him, every single man is a goofy or an evil CEO(the few ones), the only man real leader is Graham and he only exists to be the one who'll ruin and let die every life on Monarch because of incompetence and "ehi who knows why" the brighter intelligent character who'll substitute him and save everything(if you choose) is Zora, a woman.

"There won't be relationships since we had no time"…

…and then, obviously, only relationship in the whole game(and yes it is, because I mean the RELEVANT ONE since the one in Monarch is ridicolous and not even shown, just 1 dialogue and END), is a lesbian one, an extremely long and boring mission of Parvati which will follow you for all the main quest(so is even the longest and most cured companion mission between all, guess why uh?)

Obsidian was my last hope for rpg games in the industry. The most disappointing thing they could've done. Most important, since they're now part of Microsoft things only will get worse! As an american capitalist and liberal multinational, it will only being to infinite amount of politically sht and nazifeminist behaviour in the next game. And yeah, YES I'm a straight white western male, what's the problem about a game without political sht inside?

EXAMPLES On edgewater: Parvati, Gardener lady, Sherif corporative black woman. On groundbreaker: junlei, boss of sublight, granny gladys. On monarch: zora, the bossworker in the saltuna factory, Nyoka. Byzantium: akande, the crazy stylist, the secret researcher. And it's not ended yet because even less important characters are majority women, when you encounter a man he is almost an idiot and a subordinate of a woman: ex. The chiefsecurity in groundbreaker, the bandits boss in rosetta, the sublight boss in fallbrook etc. Do I have to continue? I mean, you're pretty blind. Men character which were evils or idiots? Well: mayor in edgewater, ALL scientists in rosetta, Felix in groundbreaker, the security in groundbreaker(which is bullied by his boss),Udom Bedford which is a gay idiot(implying Hawthorne was also homo), sanjar, graham, prime minister Clark, the president. The only interesting and good characterized men were Phineas and the informator in the tower of monarch. And I don't even researched well, I would have write even more detailed examples. Ps. If you go in mission with Nyoka and Ellie together, they'll do sexist gags against men and the dimension of their penises. It's ridiculous.

Thanks a lot Obsidian, what a delusion. What's wrong about being heterosexual? What's wrong with being a man? I want a game were men are not ridiculized as in The Outer Worlds, and empowered sh*t of women should stop, is becoming toxic. Feminism should be banned. It is burning up everything, before cinema now even videogames. Equality of opportunity is the real key, not forced equality of outcome. You can't represent 1% of the people and force the other 99% to share their ideals. Is toxic and shameful to ridiculize qnd blame men just for make look women more confident.

Proves

https://m.imgur.com/r/kotakuinaction2/MGkfhX6

KATE THE NARRATIVE DESIGNER THE SAME PERSON WHO POSTS FEMINIST PROPS AND HATE SPEECH ON MEN IN HER TWITTER ACCOUNT. https://images.app.goo.gl/Kds1LviibPj7HoYR8

Equality of opportunity is a thing and is a good thing, equality of outcome(which is forced) is a totally different thing and is bad. Representing women is not bad and it is normal from ever, women in cinema and videogames always existed. But ridiculize men in the process is awful and sexist, and this is happening only recently because of feminist culture and sjws like you. You are basically playing the victim card because you ignored all my post and took just the 2 words you needed to make the monster and take upvotes. That is totally a good way for not doing a good thing. This is a misrepresentation of reality, to oblige 90% of people in doing and share the 10% people ideals and desires. It's unfair and sexist. That's the only logical and rational thing to admit. What about what she posts on her Twitter? Is it normal to blame inexistent patriarchy for everything? "Asexuals are not represented in videogames industry" well it is, and you know why? Because only 1% people are asexuals, majority is not. "Women are not represented in game industry" well, it is, because women are minority in the industry. So what? Where is the problem? Majority of clients and gamers are straight males, just accept that and don't play te victim card when you do sexist unrealistic thing.