Gamification lillojohn March 20, 2014 14 upvotes /r/TheRedPill Wiki. Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems.[1][2][3] Gamification has been studied and applied in several domains, such as to improve user engagement,[4] physical exercise,[5] return on investment, data quality, timeliness, and learning.[6] A review of research on gamification shows that most studies on gamification find positive effects from gamification.[7] With a game you can make people do things without them wanting too. Im going to write a better and detailed post about it and how it is related to TRP. http://www.youtube.com/watch?v=6O1gNVeaE4g http://www.youtube.com/watch?v=oEObI0Ccf3s http://www.youtube.com/watch?v=fXIeFJCqsPs http://www.youtube.com/watch?v=vFPmGHY6CcQ Edit: Made a post about Gamification: Flow: http://www.reddit.com/r/TheRedPill/comments/20ze4a/gamification_flow/
[–]boscoist 3 points4 points5 points (0 children) | Copy Link
[–]FemtoG 2 points3 points4 points (1 child) | Copy Link
[–]2johnnight 0 points1 point2 points (0 children) | Copy Link
[–]spikeminor 0 points1 point2 points (0 children) | Copy Link