How much 'structure' is needed in game. Are you guys 'aware' of the structure when you are talking to girls?
I know that people like mystery broke it all down with a kind of 'model' of various phases where you should always know where you are within the model, and he even has lots of lines to use for each part of the interaction within the model.
But there's also guys who just seem to wing it, and freestyle and there doesn't appear to be much In the way of a 'structure'. This appeals to me because I don't want to be constantly memorising lines and thinking about 'where I am in the interaction' etc, but I also want results!
I ask because, in a recent FR I posted elsewhere, I was advised that I 'need more structure'. In the FR, I opened a girl on the dancefloor. Made a comment on her dress. Then asked her a few questions about herself, but she ignored me and went to dance with her friend.
The advice I got was to 'read mystery method. You need more structure. Your open should lead too a neg - spark attraction, and then her qualifying herself''
Is he right? What sort of 'neg' should I have used? Would a neg have definitely 'sparked attraction'?
I do kind of agree that I don't have much of a structure/plan, but in the modern days of seduction, I thought coming at it like a robot with a structure, and canned lines following a strict 'model' etc was advised against?
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