It is long known that the emotions you induce in people will come back at you.

This dynamic works similar to Newton's third law of Action-Reaction. A force applied induces and equal force on the opposite direction.

However, why is that the case?

The answer lies with the Anterior Cingulate Cortex, an area of the brain between the emotional (mammal brain) and the prefrontal cortex (monkey brain). It regulates incongruences between expectations, reality and behavior.

In short, undeserved (bad) behavior triggers a contradiction to the brain. That is the source of the counter-force from Newton's law.

This is all good, but how can we use it in Game?

Attraction

There are sects of Game that assume the worse we treat the girl the better. This is objectively false.

As per above the worse you treat someone, is not only bad for them, but also bad for you.

In reality attraction is created by rapport breaking. To break rapport... well we need to build it first.

It is pull and push, not push alone and not constant push.

In particular, let's go one step further. Evolutionary studies have linked "laughing" with "we are now playing signal". I.e., laughing is the acknowledgement of a superficial setting (not a literal and direct one).

So to make the girl laugh... we need to create that superficial setting first! Either with verbals or non-verbals!

The push is not one size fits all, it is nuanced!

Full article: https://coffeedaygame.wordpress.com/2025/12/18/newtons-third-law-of-emotion/