This is a theory I personally find quite interesting. It aims to predicts girl’s reactions based on two axis:

  1. Interested / Not interested: that is how much she likes you from the get-go
  2. Available / Not Available: this is her situation right now (does she have a bf, is she overloaded with work, etc.)

These axis are with regards to her original reaction, and no matter what Game you bring on the table, it will be played under those initial conditions.

Everything is a continuum of course, but for a girl to hit it off with you she needs to be somewhat interested and somewhat available to you specifically.

A lot of times, our task as Players is to understand where we are and act accordingly. Here is the breakdown:

  1. Not interested + Not available: the conversation will never get rolling. It will fizzle out within a minute or two.
  2. Not interested + Available: th

ese

  1. will be long sets with flat energy. She will reject escalation attempts.
  2. Interested + Not available: she will give good non-verbals (maybe some touch too) but won’t contribute much to the conversation. When you reflect on those girls, you will get a feeling she was holding something back.
  3. Interested + Available: these sets will go well. The girl will contribute to the conversation and encourage your approach.